The Elder Scrolls Online is an upcoming MMO (massively
multiplayer online) game developed by Zenimax Online Studios. Players take the
role of an adventurer, who can journey through the various provinces of Tamriel
fighting enemies, completing quests, finding epic loot and meeting companions
along the way.
The Plot
The Plot
The game’s plot revolves around the infiltration of The
Imperial City (the Capital of Cyrodiil) by the Daedric Lord Molag Bal and his
agents. The player is an escapee from Molag Bal’s Daedric realm of Coldharbour
who is thrust into Tamriel at a time of war. As you journey through Tamriel,
leveling your character and exploring new provinces there will be a main story
quest line that you can follow. This quest line allows you to journey back to
Coldharbour and face the forces of Molag Bal yourself.
But this quest line isn’t the only plot element in the game.
There will be world events called “Dark Anchors”, where cultists summon a
portal to Coldharbour in an attempt to summon Daedra to come and take over
Nirn. Players will be able to band together to repel these Daedra and close the
portal. A cinematic version of this is shown in the “Arrival” cinematic trailer
released by Zenimax.
The Three Factions
One of the key gameplay elements of The Elder Scrolls Online
is the alliance war waging between the three factions in the game over the Ruby
Throne in Cyrodiil. They are all contesting for the same prize, and in doing so
are forced to fight one another. The player must align themselves with one of
the factions in the Elder Scrolls Online.
- The Ebonheart Pact: An alliance of Nord, Dunmer (Dark
Elves) and Argonian. Lead by the Nord Jorunn The Skald King, the forces of the
Ebonheart Pact seek to take the throne of Cyrodiil from the corrupted Emperor
by force. While the races of the Pact may have bad blood between each other,
they have managed to successfully unite under the same banner in the past.
- The Aldmeri Dominion: Comprised of Altmer (High
Elves), Bosmer (Wood Elves) and Khajiit, the Aldmeri Dominion unite under the
leadership of the Altmer High Queen Ayrenn. They believe the races of man to be
too weak to govern Cyrodiil’s Ruby Throne, and so march upon the Imperial City
to take it for themselves.
- The Daggerfall Covenant: The Covenants races of
Orsimer (Orc), Breton and Redguard are old enemies forced to fight as one for
the good of their lands. The events in Cyrodiil have disrupted trade routes,
causing poverty and suffering for the people of the Covenant. The three races seek
vengeance on the Emperor for the pain he has caused them, and wish to bring
their homelands to their former glory.
You can join any of these three alliances when they create their character. It’s an important decision to make, and will determine where you spend the majority of your time when questing and leveling up. An important thing to take note of is that you won’t be able to play with your friends if they are a different faction, so try and sort it out before hand if you plan to adventure with someone else. The decision of which faction to fight for also greatly affects PvP, as players of opposing factions will be fighting each other in Cyrodiil’s open world PvP.
You can join any of these three alliances when they create their character. It’s an important decision to make, and will determine where you spend the majority of your time when questing and leveling up. An important thing to take note of is that you won’t be able to play with your friends if they are a different faction, so try and sort it out before hand if you plan to adventure with someone else. The decision of which faction to fight for also greatly affects PvP, as players of opposing factions will be fighting each other in Cyrodiil’s open world PvP.
The Nine Provinces
Unlike previous games in the Elder Scrolls franchise, The
Elder Scrolls Online allows you to explore all nine provinces of Tamriel. While
not all of the provinces will be available at launch, they will be included in
future expansions for the game. The 9 provinces in The Elder Scrolls Online
are:
- Cyrodiil: The heart of Tamriel. This is where The
Elder Scrolls Online’s PvP will take place. Cyrodiil is ruled by an Elder
Council lead by Imperial Battlemage Abnur Tharn – a secret Daedric worshipper
who seeks to bring the realm of Molag Bal into Tamriel.
- Skyrim: The Home of the Nords, a cold and harsh land
filled with ruins and snow ridden plains for players to explore. The ruler
Jorunn The Skald King leads the Ebonheart Pact from his seat at The Palace of
Kings in Windhelm, the centre for Skyrim’s commerce and war council.
– Morrowind: A strange land from which the Dunmer (Dark
Elves) hail. Morrowind serves as main starting province for players of the
Ebonheart Pact. Players may recognise the unique landscape, plantlife and
wildlife from other Elder Scrolls games.
– The Black Marsh: Is the homeland of the Argonians.
Full of dense swamps and dangerous creatures, the Black Marsh has shaped its
native Argonians to become a hardy and resilient race. There is a somewhat lack
of governing politics in the Black Marsh, and instead groups of Argonians form
tribes.
– The Summerset Isles: Are home to the Altmer (High
Elves). They are a series of three islands that are under the rule of the
Dominion’s leader Queen Ayrenn. The Summerset isles are notoriously beautiful,
and serve as the main starting area for Aldmeri Dominion players, who will find
themselves sucked into Altmer Politics from the get go.
– Valenwood: Is the home of the Bosmer (Wood Elves).
The region itself is primarily covered in forests and swamps, and the
inhabitants themselves are connected by small roads that lead through the
trees. The “green pact” of the Bosmer mean that they are unable to use wood or
any plant derivatives as building materials. Meaning that much of the buildings
there are made of imported stone.
– Elsweyr: The harsh expanse of Elsweyr is home to the
cat race – The Khajiit. The land itself is filled with deserts and forests,
which are home to many strange and unique races. The Khajiit people have a
knack for stealth, and so many are plucked from Elswyr for use in the
Dominion’s army as assassins and spies.
– High Rock: Is home to both the Bretons and the Orcs
of Tamriel. The leader of the Daggerfall Covenant – High King Emeric – struck a
treaty with the Orcs allowing them to claim part of the land for themselves.
The province is a centre for farming, trade and all kinds of commerce. Bretons
in particular are considered renown artisans.
– Hammerfell: Home to the famed Alik’r Desert,
Hammerfell is the Redguard province. It serves as the starting area for players
of the Daggerfall Covenant. The Alik’r Desert hosts a wide array of beasts,
including Giant Scorpions, Centaurs and various Daedra.
Combat Systems
One of the things that sets The Elder Scrolls Online’s
gameplay apart from other MMOs is its combat system. Unlike other MMOs, in
which micromanaging large numbers of abilities is key, ESO only allows players
to have a small number of abilities at any one time. This makes the game feel
less like of a complex button masher, and more like a traditional Elder Scrolls
game. It also vastly improves the game’s visuals, meaning there’s a lot more
room for the player to view the environment they’re exploring instead of blocks
of user interface.
In The Elder Scrolls Online, you’ll be able to play in both
third person and first person. First person is arguably more immersive and
traditional Elder Scrolls experience, but multiple people have commented that
third person makes the game easier to play due to the larger view and awareness
it offers the player.
Skill Lines
The abilities that you can use in combat come from Skill
Trees. Using a weapon, a type of armor, or completing quests will give you
levels in a skill tree. Having a certain amount of levels in a certain skill
line will allow you to use skill points on the abilities in that tree. This
means that in order to level up in a certain tree you need to use the skills
from that tree.
ESO Classes
Classes aren’t as definitive in The Elder Scrolls Online
than they are in other MMOs. Since there are a wide variety of skill lines not
related to classes in the slightest, they only really serve as a starting
point. A foundation to build your character on. There are four classes in The
Elder Scrolls Online, each very different from the other – making for a much
more unique character building experience even early on in the game. They are:
- The Nightblade: Nightblades are loosely based around
the rogue. They deal lots of damage from stealth, surprising their enemies and
taking them down quickly. With a lot of single target crowd control in their
kit, Nightblades aren’t just inherent damage dealers and can provide lots of
utility in both PvE and PvP
- The Dragonknight: Dragonknights are the bruisers of
the game. They abilities focus on both taking damage and dealing it, making
them a very versatile choice for players. The abilities in the Dragonknight
skill trees have a Dragon theme. You’ll be able to breathe fire, grow wings and
even turn enemies to stone.
– The Templar: Templars are generally seen as the
support characters of ESO. Their name may suggest a Paladin type class, but
that is only one of the routes for a Templar to go down. They harness the
powers of light to heal allies, damage enemies and protect themselves.
- The Sorcerer: The Sorcerer is the mage archetype in
The Elder Scrolls Online. The class mainly focuses on DPS, whether it be single
target or area of effect. Sorcerers can also summon creatures to their aid,
including Familiars and Clannfears.
Group Dungeons
During your time in Tamriel playing The Elder Scrolls
Online, it’s likely you’ll spend hours fighting with your allies in Dungeons.
These range from small dungeons you can find around the world to large group
dungeons which require a full party to complete. Dungeons in ESO will provide a
more cinematic feel than most solo play, and will give players the chance to
test out their class synergy with other players. In game, you’ll be able to
summon allies to dungeons to save on travelling time. Something that a lot of
players value in MMOs.
Player Guilds
Player Guilds
The Elder Scrolls Online will have several tools to help you
play with your friends. The primary form of which is the Guild feature. Guilds
are groups of players who work together in ESO, whether it be to help each
other craft, complete dungeons, compete in Cyrodiil PvP or just to talk to one
another. There are several incentives for players to use Guilds in ESO, one of
which is the Guild Store. This is a system that allows players in a guild to
sell items to one another internally. If the guild owns a keep in Cyrodiil,
this will allow them to expand the Guild Store into other factions. Meaning
they can sell to players who aren’t a part of their factions alliance.
Guilds are cross faction, so you can be in the same guild as
someone even if you can’t quest or play with them. This means that even if your
friends are in a different alliance, you can still connect with them socially
through ESO’s Guild feature.
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